As has been pointed out once or twice around here, while in LA I play a slimmed-down version of 3.5 rather than my beloved AD&D.
One of the bugs/features of 3.5 is a more rapid level advancement than is right and proper, I mean, um, than I'm used to...
Anyway, one of the nice things about this is it allows me to sort of imagine a campaign where my players might actually one day be able to start out at level one and move up to fighting on the crazy high-end of the game and try to fight Orcus and whatnot sometime before the group all breaks up and moves to different places or has kids or gets new jobs or is drafted or whatever.
Which, no doubt, was one of the original intentions of that feature of the game so duh.
Anyway, I have a relatively stable group now, with 2 second-level players and one 4th level player and I am beginning to dream long-term gonzo sandbox dreams.
Since most of the players have never played in a long-term campaign before and all of this is new to them, there's no reason not to use a ton of classic materials. They don't know who Acecerak is.
So, a few considerations...
-This has got me all excited about The City-State of The Invincible Overlord. The original version--it'd be pointless to run it for my group without all the politically-incorrect '70s rules for women.
-Killable gods. It's going to happen. One day. (At some point after they all learn what "AC" and "HP" stand for, presumably.)
-The Tomb of Horrors is going on the map, somewhere... Again: the original. However, this is tricky--it's a module that demands that your players be operating at a very high level, not just their characters. We'll see if that ever happens. Has the original been re-printed?
-Vault of the Drow. Oh, so you're a Dark Elf? Meet the family.
-Cities. I like a nice big pre-packaged, detailed city module that I can take a razor to. I like knowing no matter what building the PCs go into, there's something there. So far we got the Vault and the City-State--can anybody think of any others? Let me know and I'll be grateful. It doesn't have to be old-school.
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