Saturday, August 23, 2014

Vorn's Domain Path for 5e Clerics

5e Clerics pick a path based on their god's domain, which gives them bits as they level up. None of them quite fit Vorn--Grim, grey god of iron and rain, so I made this custom path.

Vorn's Domain

1st Level

-Bonus proficiencies w/martial weapons & heavy armor.

-When you get hit with a melee attack from a (non-magic) metal weapon, the attacker must make a Dex check or their weapon rusts beyond use. You can use it once per point of Wisdom mod until you rest.

2nd Level

-You take half damage/effect from storm, lightning or thunder of any kind.

6th Level

-Rain cannot touch you.

8th Level

-Rusting Grasp a number of times per day=Wisdom mod.

14th Level

-You can intensify any rain into a torrential downpour.

17th Level

-You may ignore the damage from a metal weapon a number of times per day = to your Wis mod. Other rust abilities affect magic weapons on a failed item save.


Unknown said...

And to think I was going to roll a bard.
Any chance you'll be posting other conversions of your homebrew stuff, specifically The Alice Class?

Zak Sabbath said...


jtp said...

Awesome. What's rusting grasp?

Zak Sabbath said...

Unknown said...

Do you have a list of recommended spells for the Vorn domain?

Zak Sabbath said...


Socrates_Is_Mortal said...

"Vorn--Grim, grey god of iron and rain"

I like the sound of that. It seems that if Vorn had an anthem it would be "Days of Rain and Rust."