This isn't the first time I've stolen D&Dables from Thor. Which makes sense--it's been published once a month for like 50 years. Today we go back into the early days of Jack Kirby's Thor...
1. This awesome map. South is Earth? And check the bottom right--did you know Asgard had a mall?
2. A crypt containing Merlin. Or whatever powerful wizard. Of course he wakes up when it's opened, but consider this: he doesn't. The PCs open the crypt, they see its a powerful wizard, totally undecayed. And they're covered in valuable and powerful grave goods and...do they dare touch anything? Will that wake Merlin? Maybe they should just walk away? Maybe touching him inflicts a curse?
5. What does it look like once the PCs are sold to the trolls?
6. Here's a weird problem you can give an order of paladins. Maybe it's a curse on a PC that they can never harm any living thing, maybe its a group of hostile knights who are mad at the PCs for swatting flies:
8. We all know that satyrs and centaurs love to frolic in the glade but when was the last time you actually had a party see them dong that?
9. Here's another challenge for PCs like the paladin thing--defeat the living statue without damaging it because it is a sacred symbol to the locals.
17. The Tower of Telescopes?? Each one surely sees in a different way.
18. The enemy lies on the far side of the Boiling Plain!
19. A plot to suss out suspected treachery: It is announced that a warrior of the court is banished and must now roam unprotected. Whoever plans to ambush them is the traitor.
20. The Queen of the Giants is normal-sized and hot.
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