"Wait you want to go to the Corporation? Fuck, it has....walls? They're....gold?"
You can feel the GM stretch out as the players finally get to the Las Vegas hex, the only one they've prepared in advance. It even has a set piece! "As Harrison Ford punches you, old Vegas acts flicker on and off the stage".
The problem is it's a solo game, the only player is so boring they think they're on an adventure path and the GM is using the worst random tables "Vegas acts? Like what?"
(Randy Newman? Joan Rivers? Don Rickles? Cirque De Soleil???)
"Ha Elvis lol memes. What's my girlfriend like?"
"Uh...stepford wife, plus...Amelie, plus..Friends? And also a giant sexy advertisement when she's dead and you're walking in the rain"
"Whoa poignant bro, can my car shoot missiles?"
This movies is so bored of its own future that the best parts were Luv the Replicant being bored of the other characters--scanning the police chief's head then dropping it, bored, summarily kicking Harrison Ford so he didn't have to keep pretending to care about a boring baby, shooting Sean Young because they were too bored to get her eyes right.
And god, that last fight scene, like watching hamsters try to share a dish.
Someone else's hamsters.
Anyway there's a game design or GMing lesson here, I'm pretty sure: you can have all the ideas you want--new ideas, old ideas, stolen ideas, original ideas--but they're useless unless someone at the table slows down long enough to care about one of them.