Interview about game stuff.
Also: Trigger warning, brief discussions of necrobestiality and related topics as well as a great deal of me going "It's like, y'know...".
"Ark Against Time" Submitted for DunDraCon #48
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[image: A colorful thing seems to be made of several elongated pods]
(Ark of Time)
*GM: Matt MorrisonType: RPGSystem: D&D/Arduin GrimoireEdition: 5...
6 comments:
It was a good interview. Interesting stuff. Caught it earlier on Google+.
Good stuff, thanks. I had a similar reaction to DCC in terms of modularity and last night offered a screwed and chopped version of the DCC magic system as an "opt-in" for casters in my Labyrinth Lord campaign, to pretty good results. I'm hoping the Magic Weapon generation tables will be as useful.
what other books are inspired by vornheim? i'd like to look at them.
You say smart things about games, dyi and the people who play games.
You also make me slightly ashamed of my tables. Now I must try to be craftier - thanks.
Zak, I could listen to you guys all night. I normally don't like "Podcast" type things, but yours are actually interesting! Do more!!
@DaveL I'm not a big fan of podcasts either, which is probably why I hit on the format that I did for my roundtables. I like the spontaneity of the live format, fidgets and all, and for me it works a bit better than a podcast.
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