15 minute review of Nebulith by a German dude.
Notes:
-He's very kind. He says it looks like nothing else and smells nice and is a cool setting so that's cool and it is basically a glowing review so I shouldn't complain.
-"It feels like an artifact out of that culture"--Oh good! It took a lot of research, handcrafted trickery and multi-hour phone calls with Molly, the graphic designer, to get us there so I am glad that mission was accomplished.
![]() |
| This is an original, pre-graphic-designed page from the bestiary |
-The monster entries are hard to read. A little. That's kindaaaaa unavoidable in my opinion once I decided to try to make it look like an artifact out of that culture because I had to find a way to write in standard English-language text that didn't look out-of-place using Japanese Edo-period style graphic design. I made funny stick-letters. If anyone finds a better solution to writing modern English while feeling like old Japanese I will happily hand the crown to them. One could argue that I should've prioritized readability over aesthetics but most of the monster entries are not terribly complicated, so I made a choice. A giant bat is a giant bat, most people using this book know what to do with a giant bat and will just look at the book for confirmation.
-"Many of these classes are designed in a way that facilitate teamwork". Again, glad someone noticed.
-Flip through and decent summary if you're looking for that.
-He says the classes are hard to convert if you don't use LotFP. That is weird to me because they are things like "Ninja have shuriken style: The ninja can throw shuriken at up to 4 guys for d4 and, if successful, the next attack (by anybody) on a target hit by these shuriken will get +2 to hit" which converts to basically any D&D-derived system so idk. But what is easy for one person is difficult for another so yeah.
-He points out that if you strip away the superficials that you can use the martial arts abilities for Eurofantasy-style fencing schools. I'd say this is 100% true but also point out that these abilities do make combat take longer--which we considered appropriate to a wuxia-focused setting but piling them onto a slightly more exploration-focused game like you'd expect in a vanilla Western setting might not be everyone's cup of tea if you want fast-and-dirty, Godfather-baptism-scene life-or-death fights.
-The fact that the introduction pages become 2 pages you never need to read again once you use the book is a weird take since this is a pretty standard thing in an RPG book this thick and a pretty minor inconvenience but being German has a price I guess.
-I do love the efficiency of the review itself. I find most videos like this barely watchable.
-"It comes with its own tone and style I honestly haven't seen anywhere before". Thanks!
-
-
-

