-The video game industry makes lots of money.
-This means game design is regularly being taught as an academic subject.
-This means every once in a while pen-and-paper RPG design also gets to be taught as an academic subject.
-So, therefore, I was invited to DM for these grad students in game design at USC.
-I ran this. Wake-up-in-a-dungeon, 3-ish possible avenues of investigation.
-They seemed to have a very good time. Though, y'know, it was 5 college kids and their prof playing a game for credit so it's not real surprising they had fun. If someone told you they were a bunch of high school kids playing at lunch you would've believed them.
-They used Swords & Wizardry, on account of it's free. They are running continuing PCs. Or they were until most of them died...
-I have run this dungeon for the girls, for a bunch of friends back east, and for a couple FLAILSNAILS groups via G+. This is the first time someone intentionally woke the gargantuan sleeping demon.
-...Resulting in a last-minute near-TPK which, really, is one of the best possible outcomes for a one-shot.
-I substituted in the "tooth door" from Death Frost Doom for a different door I had. They figured it out immediately pretty much.
-The intentional demon-waker was a dwarf cleric. She started out kinda unassuming (we rolled an alphabet die to make the dwarf's name) but in the first room she punched a hole in a corpse's neck to fill her canteen with blood. This kind of thing kept going on in the background, filling more and more bandwidth until by the end she was just like fuck it you guys go fight the boss monster, I'm gonna throw axes at this demon 'til he wakes up...
-She was the only survivor.
-Another player was a frogperson. Now she's a vampire frogperson. ...and I guess a vampire monkey is the boss of her now.
On Early Tropes, Technofantasy
3 hours ago