For our upcoming mutant game, Mandy's going to be a mutant red panda (and, in a fine example of ruleset-abetted adorableness, she has only Speech-Partial, the idea being she can talk like Pikachu), Connie's being a zebrawoman (totally mute, she has Mathematics-Advanced, however, which probably makes for rather complex combinations of foot-stomps, luckily she also has Dance) and KK is going to be a cyborg chihuahua with a chainsaw-blade for a mohawk.
In addition, on game day we may have as many as 7 more people showing up and god knows who'll be what.
The first choice the group has to make is what their ride'll be. Here're the options for post-apocalyptic wheels, courtesy of lunchtime Google image search:
A. This is the kinda thing Eastern European hardcore bands tour in...
B. The classic cars infesting Malta are one of the more charming consequences of British imperialism...
C. I like how this one looks like an eraser.
D. I considered having a Jokermobile as an option, but I feel like that's the kinda badass you gotta get out there and earn. As a consolation, this bus does have some kinda hellish fully-automatic mounted on it and a pokey grill for impaling your distant ancestors as they bound gracefully across your ungrateful mutant path...
E. Racially sensitive mutant animals might prefer to travel in a vehicle that is, itself, a mutant:
F. Budget option. I wonder what the base vehicle under this mutt was, exactly? Is it more one thing than another? It looks like at least 2 parts of it are from a crane.
Addendum: since I posted this in the dead of night, the first comments were from across the pond. UK gamers have informed me: A) This is called a "Routemaster" (what we in the colonies call "those Paddington-Bear-looking red doubledecker things that come in every Matchbox set") and B) It's supposed to look like this. The mysteries of British automotive engineering know no bounds.
Each vehicle has distinctive advantages and disadvantages, some of which are obvious, and some of which can be discovered by a clever mutant with a successful automotive mechanics roll.
Which would your players pick?
2, 8, 15 for Nephi/Krynna pls.
42 minutes ago