You know that old TSR module Palace of the Silver Princess? Y'know...
When she came it was as exile, descending from tempestuous night in a silver ship. She fled the collapse of her shining principality in the Immeasurable Abide, an implausibly vast agglomeration of paradisiacal cosms beyond the outer void. All she loved of her glittering homelands was consumed by the tyranny that lurks behind all tyrannies: by the Manifest Density which waits at the end of time. An agent of that creed, the Hegemon Ankylose Dysplasia , driven by colossal lust, sought pursuit beyond the Abide but was prevented by his preposterous gravitas and the girth of his pride from passing through the furled dimensions and on to the lesser cosms where the world hangs.
...that one?
Anyway, I farmed out every page to a different DIY D&D Blogger and we rewrote it--I'm shocked with how well it came out. You can use the old maps, but the key has been completely renovated with all new stuff.
Tom Middenmurk wrote a brand new freaky princess legend, Kelvin Green gave us some sweet picture map rooms, Stacy Dellorfano made the Princess' chambers seriously fucked up, Raggi dreamed up some incredibly elaborate ways to screw (or at least frustrate) your players, Humza invented some classy ghouls, James Mal made one of my favorite new trick rooms, and a whole lot more.
Free of course.
So check it here:
Princess of the Silver Palace
by
Tom "Middenmurk" Fitzgerald
David "Yoon Suin" McGrogan
Zzarchov "Neoclassical Geek Revival" Kowalski
Barry "actual Cockney" Blatt
Natalie "Revolution in 21 Days" Bennet"
James "I invented the phrase Gygaxian Naturalism. Sue me" Maliszewski
James Edward "Lotfp" Raggi IV
Trent "New Feierland" B
Humza "Legacy of the Bieth" Kazmi
Ramanan "I make all those cool online generators" S
Reynaldo "Break!" Madrinan
Kelvin "Forgive Us" Green
Daniel "Basic Red" Dean (thanks for picking up the slack on the folks who didn't have time to finish their pages)
Anthony "Straits of Anian" Picaro
Jensen "I talk to Paizo" Toperzer
Logan "Last Gasp" Knight
Kiel "Dungeons and Donuts" Chenier (thanks for the layout!)
Stacy "Contessa" Dellorfano
Patrick "Deep Carbon Observatory" Stuart
Scrap "Fire on the Velvet Horizon" Princess
Ken "Satyr Press" Baumann
and me a little bit
Oh and ps: the ghouls in Trent's last room were invented by Humza, the credits are a little wrong.
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13 comments:
Weird timing for me. I just finished running this for my players. Took elements from both the unpublished and published versions and tweaked a bunch, and it worked well. This version looks very cool.
Definitely looking forward to running this with my group.
Thank you.
very dope! thanks for sharing
go team!
Thank you Zak and all the amazing people involved.
Thank you Zak and all the amazing people involved.
I remember this cover... and that's about it. Nevertheless a Goddamn generous gift from a talented lot of folks. Thank you!
I remember this cover... and that's about it. Nevertheless a Goddamn generous gift from a talented lot of folks. Thank you!
I'n currently gm:ing Vornheim. Before reading this piece of awesomeness: how well would it fit in an urban setting? Oterwise I'll have someone else gm:ing it.
it's a dungeon in a castle in a forest so it's not really an urban thing but you could probably put it anywhere if you were willing to alter itand move the castle into city limits
Running this with Holmes soon. Bunch of guys I game with decided to each run a one shot a month.
@shanepatrickward
mixed feelngs obviously
good luck
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