Long day. 4:54 am, just got home, can't sleep. Here's another kind of building tables using the d6 cluster building-generator method.
Bandit/Goblin/Raider Lair
Out-facing numbers (exterior of lair):
1-Locked Door w/trap
2-Concealed Entrance/exit
3-Arrow/observation slit
4-Guard
5-Locked door
6-Chained guard animal/monster
Up-facing numbers (inhabitants)
1-Chained guard animal
2-d4-d10 soldier-types
3-Boss+d4 henchmen
4-Empty
5-Empty
6-Sleeping soldier-type
Interior numbers (start with the first room and move out from there. Each combination describes what is in the next room in that direction.)
1-1 Hall w/tripwire (alarm)
1-2 Hall w/ tripwire (spikes, pit, green slime or other attack + alarm)
1-3 Hall w/tripwire (snare net, captures victims)
1-4 Hall w/ lines of arrow slits--75% chance someone is looking through
1-5 Water with movable bridge. Bridge is tied up on far side.
1-6 Hall w/ murder hole in floor or ceiling
2-2 Guard or guard animal with ambush prepared. Will attack first PC through door
2-3 Rats-filled store room
2-4 Treasure! (If this is close to the entrance it must've been hastily dropped due to some drama you'll have to make up further inside the complex)
2-5 Sleeping quarters
2-6 Empty room
3-3 Trapped door
3-4 Locked door (strong lock)
3-5 Locked and trapped door.
3-6 Locked and alarmed door.
4-4 Locked, trapped, and alarmed door.
4-5 Alarmed door (Opening door knocks over a bell, etc.)
4-6 Creepy little makeshift mini-chapel to disturbing god
5-5 Prisoner(s)
5-6 All doors into this room are secret and there's treasure inside
6-6 Kitchen/firepit/food storage
Saturday, July 9, 2011
D6 Cluster Table: Bandit Lair
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4 comments:
@troll
If, as I've heard, the difference between trolling and criticism is critics believe what they say, then I suppose we have to assume you believe what you just said: blog post quality is proportional to number of comments.
In which case, my blog must, in general--be a heretofore undreamt-of font of genius and yours must be about as deaf, dumb and dead as they get.
____
But, of course, nobody really believes that. Which means you just typed something even you yourself don't believe because it "amuses" you. Which means you're a troll. So never pretend otherwise, little pup.
Zak
Brilliant work. I have been working on new dice mechanics and dice drop charts a bit as you know with Trifectas, using colored dice, and looking at the order of dice.
What you did was great out of the box thinking. I am jealous. Also I did send you a mail showing you my ideas at work. The "I run down an alley and...." chart.
@anathema
saw that--nice idea for if you only have 40 results and don;t wanna write 60 more or if you wanna make a d200 chart.
sorry I didn't say anything, i get a lotta mail.
@troll
So therefore you're saying you definitely are a troll and are definitely lying and are definitely not interested in what we do here, which is talk about D&D stuff. Ok.
Step one is admitting you have a problem. Let us all know when you've managed to find professional help.
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