Saturday, September 30, 2017

Revenants and Drones

New Demon City art, with the lazy first-draft of the write-up.
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Revenants (Living Dead) and Drones

Revenants are any form of living creature brought back to mindless life by witchcraft or other blasphemous agency, often en masse—they include the zombies of Haiti, ghouls (first known in the Middle East), animated skeletons and other kinds of walking corpses.

Drones are still-living creatures transformed into unthinking automata by any number of causes including exotic diseases, drugs, demonic possession or parasites.

Revenants always subsist on the flesh of living beings, drones may or may not. Depending on the method of transformation, both kinds of creature can be either torpid—moving in a trancelike haze, or frenzied—possessed with manic energy.

Their abilities vary, Hosts should build specific creatures from the options below to fit the campaign’s needs.


Human Revenant or Drone

Calm: Negative (always insane and hungry)
Agility: 1 (torpid) or  3 (frenzied)
Toughness: 3
Perception: 0
Appeal: 0
Cash: 0
Knowledge: N/A

Calm check: 8 (or more if the creature was once a friend)

Animal Revenant or Drone

Calm: Negative (always insane)
Agility: 1 (torpid) or base creature+1 (frenzied)
Toughness: 3 or base creature+1 whichever is higher
Perception: 0
Appeal: 0
Cash: 0
Knowledge: N/A

Calm check: 8

Special abilities

(Revenants only) Undead: Revenants don’t need to breathe or digest, don’t age, and are immune to poisons, venoms and toxins, and cannot be controlled with psionic abilities.

(Revenants and some drones) Mindless: Most of these creatures are mindless and cannot be mentally controlled. Some drones are produced via mental domination and so this domination can be countered.

(Possibly) Infectious: The bite of a revenant or drone produced by disease causes the target to become a drone in 2 rounds—Toughness is increased by 1 or becomes 3, whichever is higher.

(Possibly) Mutilated Life: The severed extremities of some forms of revenant and drone can continue to attack even when separated from the main body. These parts have -1 Agility and -3 Toughness. To keep life interesting, the Host should interpret any attack that could have reasonably severed a limb as having severed a limb.

(Possibly) Invulnerability: Some forms of revenant and drone cannot be brought below 0 Toughness unless a successful killing attack is aimed at the head or, in other cases, the heart (these attacks usually incurs a Lost Die). This form of invulnerability is mutually exclusive with the Mutilated Life ability. However, some fearful, invulnerable forms of revenant and drone with the Mutilated Life ability cannot be killed at all unless a specific action is taken, for example if a countercurse is enacted or a psionic control frequency is disrupted.


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