Why is sexism in the game world blamed on pictures and games instead of things like economics, power dynamics, unequal distribution of decision-making power, hiring practices, Cold War era education priorities, history, and other far-ranging systemic stuff?
(Or substitute, say, "is sexism in the game world" for "are mass shootings".)
Short answer is:
People are stupid and are more confident and excited about having opinions on simple things than complicated things.
Parkinson's Law of Triviality
First mentioned in Cyril Northcote Parkinson's 1957 book Parkinson's Law, and Other Studies in Administration, which has subsequently seen many editions, the concept was presented as a corollary of his broader "Parkinson's law" spoof of management. He dramatizes this "law of triviality" with the example of a committee's deliberations on an atomic reactor, contrasting it to deliberations on a bicycle shed. As he put it: "The time spent on any item of the agenda will be in inverse proportion to the sum involved." A reactor is used because it is so vastly expensive and complicated that an average person cannot understand it, so one assumes that those that work on it understand it. On the other hand, everyone can visualize a cheap, simple bicycle shed, so planning one can result in endless discussions because everyone involved wants to add a touch and show personal contribution.
And for those of you hoping this was about Keith Parkinson...
Shadowking: An interview with Tony Yates
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