I'm sure this already exists somewhere else, but consider it a stocking stuffer...
AD&D "to-hit" target numbers expressed as 3.5-style "to-hit" bonuses, assuming you've already translated descending AC to ascending AC:
Fighter
level....bonus
(0...........-1)
1-2..........+0
3-4.........+2
5-6.........+4
7-8.........+6
9-10.......+8
11-12......+10
13-14.....+12
15-16.....+14
17+........+16
Thieves/Assassins
level.....bonus
1-4...........-1
5-8..........+1
9-12........+4
13-16.......+6
17-20......+8
21+.........+10
Magic-Users/Illusionists
level......bonus
1-5..........-1
6-10.......+1
11-15......+4
16-20.....+7
21+........+9
Clerics, etc.
level......bonus
1-3.........+0
4-6........+2
7-9........+4
10-12....+6
13-15.....+8
16-18....+10
19+.......+11
Monsters
Hit Dice Bonus
<1 -1.......-1
1 -1.........+0
1.............+1
1+...........+2
2-3+.......+4
4-5+.......+5
6-7+.......+7
8-9+.......+8
10-11+....+10
12-13+....+11
14-15+....+12
16+.........+13
Friday, December 25, 2009
For Those Days When You Just Don't Feel Like Turning To Page 75 (Or Using THACO)
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4 comments:
Nice!
Have a Merry Christmas!
Keep up this awesome campaign of yours!
Great stuff, indeed.
Semper Fidelis,
SHARK
Gotta admit thhis is an interesting title for a blog ^_^
You and your group still play 2nd edition, though? I wonder why you haven't switched to 3.0-3.5 (or, got forbid, 4th Edition?).
I'll peruse the rest of your blog later to see exactly what its like to play DnD with 'Porn Stars' :-)
Handy tabl. Yoinked, ta.
Belated Merry Festival of the Great God Stomach btw.
Shark and Chris--thanks!
Chup--
um...
I think you're confused.
These are for AD&D (1e) and they're written in the style of 3e so you don't have to use the table in the DMG to figure out hit numbers.
The term "THAC0" was used extensively in 2e but the principle it represents--"determine your character's to-hit-ac-0 number and subtract the target's armor class to find your target number" can be used in 1e or 2e or, if you change armor class to descending insted of ascending, in 3e.
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