...an adventure.
Your assignment: break the goblin's siege and rescue the town.
| Thee Fortyfied Towne |
| 1. Goblins attack the front gate from a siege tower |
| 2. A scout on wolfback protects the approach road |
| 3. The Wicked Standard at the outer gate curses all who would interfere |
| 4. A rhiding rhinoceros trundles forward to attack |
| 5. The lookout hides in the tower |
| 6. Mighty Grovulous protects the rear-guard |
| 7. Seetha the Unclean directs the siege |
| 8. The townsfolk cower in the streets of the inner city |
| 9. A thunder lizard batters the inner wall |
| 10. A great troll hurls rocks to weaken the inner defenses |
| 11. Sir Scorphis of Newle directs the defense of the town |
| 12. Purkle Heems and Mulbor Wetwort take advantage of the tragedy to loot their fellows |
| 13. The prelate attempts to comfort the beseiged populace |
| 14. Doomdrums of the Loud Shaman terrify all who hear |
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3 comments:
I like to think that all the goblins in fig. 1 have 1 hit point, the siege tower in fig. 2 has 2 hit dice, etc etc.
This would pose no problem for my 10th Level Fighter in Empire of the Petal Throne. As a King (10th Level Fighter) he commands an army over 1 million Souls. D&D'ish characters this will be much more difficult. The largest army of my highest D&D Character is only 14th Level BECMI Elf with a paltry army of 2000 Souls.
@mordenkainendogpissbeer
Jeff Rients restarted our weekly zoom game with new 1st level guys because our PCs were at like 10th and 11th level and started having armies.
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