Wow. There's a whole lot of NOPE there for a paranoid adventurer. The Key, the Lantern, and the Morningstar would be my first grabs.
From a usage standpoint, it might have more utility cut up into cards. Easily randomized, easy to track who's got what, easy to pick and choose without the whole bundle, or to add to later.
reminds me of a starting equipment/shop page from this criminally neglected Italian RPG: http://leganerd.com/2013/01/01/gdr-ufficialmente-morti-kata-kumbas/ (at bottom)
Thanks for the link! I have been looking for such lists for ages.
I sort of borrowed the original idea from the Lone Wolf gamebooks.
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