Monday, July 26, 2010

The (synonym for fortress) On The (compound noun indicating a type of terrain)

Here's a random dungeon generator built using mad libs. You fill in answers appropriate to your campaign world and I'll give you the answers in a few days:

1.type of building
2.intelligent race/group (plural)
3.natural disaster or cataclysmic event that might've just happened in your campaign.
4.direction (north, east, etc.)
5.major intelligent boss-type baddie
6.some object or commodity that baddie wants
7.minions appropriate to that baddie (plural) (i.e. dogmen)
8.some common substance
9.nonverbal form of communication
10.adjective
11.adjective
12.another intelligent group/race (plural) (i.e. clerics, ogres, etc.)
13.a different direction than the first one (northwest, south, etc.)
14.some object or commodity that 12 wants. (EDITED!)
15.adjective
16.superlative adjective (biggest, fastest, etc.)
17.monster that outclasses the party by 2 or 3 levels
18.something 17 eats
19.plural noun. (i.e. bananas)
20.adjective
21.unintelligent animal or monster
22.some cool treasure
23.number between 2 and 5
24.ordinary kind of dungeon trap
25.something PCs always do when they go into a room
26.a number 1-3
27.something weird and dangerous
28.21 again
29.something that animal/monster can do that people can't.
30.number 2-5
31.preposition (in, on, under, etc.)
32.common dungeon object
33.one of the monsters/animals/groups already listed
34.unusual form of transportation (plural) (i.e. rockets, turtles, etc.)
35.one of the other monsters/animals/groups
36.hazard associated with that form of transportation +ing (falling, losing your grip, etc.).
37.valuable object or substance
38.preposition
39.common dungeon object
40.state of mind associated with mentally illness
41.plural noun (i.e. cheeses)
42.adjective
43.one of the monsters/races/groups
44.character class
45.the homeland of one of your PCs
46.something unusual on that PC's character sheet (i.e. gloves of snaring, 18/00 strength, etc.)
47.something commonly seen in dungeons.
48.something else commonly seen in dungeons
49.an architectural style
50.common architectural feature (plural) (i.e. columns, archways, etc.)
51.substance you'd see in an alchemist's lab
52.rare substance.
53.something totally fucking metal.

21 comments:

  1. 1. Bordello
    2. Noble Council of Cormyr
    3. Rising of the Voidstone Colossus
    4. West
    5. Hierophant of Maanzicorian
    6. Original Manuscript detailing the creation of "Brain in a Jar"
    7. Cultists of Maanzicorian
    8. Water
    9. Telepathy
    10. Ubiquitous
    11. Unassuming
    12. The Shadovar
    13. South
    14. Sentient Narcissistic Corn-on-the-cob!

    I'm almost certain that you mean some other number here, so lets actually say "Netherese Artifacts"

    15. rusted
    16. filthiest
    17. 5-headed Shrieking terror
    18. The flesh of sentient things
    19. Alembics
    20. Streamy
    21. Hulking Corpse
    22. The Great Elixer
    23. 4
    24. Pit trap w/ punji sticks
    25. Spread out
    26. 3
    27. Voidstone
    28. Hulking Corpse
    29. Resist poison
    30. 3
    31. through
    32. Crumbling Tapestry
    33. The shadovar
    34. Flying carpets
    35. Cult of Maanzicorian
    36. falling
    37. Quicksilver
    38. under
    39. Door
    40. Phobic
    41. Beetles
    42. Rotund
    43. Hulking Corpses
    44. Wizard
    45. Waterdeep
    46. Egg of the Dragon Scion
    47. Dust
    48. Mold
    49. Netherese
    50. Buttress (heh heh butt-ress)
    51. Distilled Alcohol
    52. Protean Alabaster
    53. Large Brain-in-a-jar as the head of a huge skeletal giant

    Zak, though I always read I rarely comment, I must say however that I have become convinced that you are a certifiable genius. Your work always gets my brain flowing, and the above list has already generated a dungeon that I am chomping to use.

    And so, in accordance with Joesky's Rule: Variant Lycanthropy

    In my up and coming world, lycanthropy will run a little differently. In an attempt to destabilize mammalian progress, the forces of reptilian evil have cursed many wolves with human form. These sorry creatures may only be themselves once a cycle, or when their fight or flight mode kicks in.
    Interestingly, the chaotic nature of the curse makes it stabilize but a single generation after infection, given the nature of the host. Wolves and rats (and perhaps some others) become and remain lycathropes, but other animals so infected have given rise to many stable zoo-morphic races. Cattle become minotaurs, big cats become rakshasas, equines become centaurs.
    Humanoids become chaos beasts (losers)

    ReplyDelete
  2. 1. Cathdral - type of building
    2. Gnolls - intelligent race/group (plural)
    3. Uprising of the masses - natural disaster or cataclysmic event that might've just happened in your campaign.
    4. South - direction (north, east, etc.)
    5. Lich - major intelligent boss-type baddie
    6. Throne of Stone - some object or commodity that baddie wants
    7. Undead - minions appropriate to that baddie (plural) (i.e. dogmen)
    8. Moss - some common substance
    9. Gesture - nonverbal form of communication
    10. Abrasive - adjective
    11. Intrinsic - adjective
    12. Mercenaries - another intelligent group/race (plural) (i.e. clerics, ogres, etc.)
    13. North of East - a different direction than the first one (northwest, south, etc.)
    14. Gold - some object or commodity that 14 wants.
    15. Transient - adjective
    16. Most Frozen - superlative adjective (biggest, fastest, etc.)
    17. Troll - monster that outclasses the party by 2 or 3 levels
    18. Human - something 17 eats
    19. Concubines - plural noun. (i.e. bananas)
    20. Lost - adjective
    21. Owlbear - unintelligent animal or monster
    22. Deck of Illsions - some cool treasure
    23. 4 - number between 2 and 5
    24. Covered pit - ordinary kind of dungeon trap
    25. Look around - something PCs always do when they go into a room
    26. 1 - a number 1-3
    27. A revolutionary idea - something weird and dangerous
    28. Dire wolf - 21 again
    29. Track by smell - something that animal/monster can do that people can't.
    30. 5 - number 2-5
    31. around - preposition (in, on, under, etc.)
    32. chest - common dungeon object
    33. Troll - one of the monsters/animals/groups already listed
    34. Elephant - unusual form of transportation (plural) (i.e. rockets, turtles, etc.)
    35. Gnoll - one of the other monsters/animals/groups
    36. Falling - hazard associated with that form of transportation +ing (falling, losing your grip, etc.).
    27. Ivory - valuable object or substance
    28. At - preposition
    29. Book - common dungeon object
    30. Hysteria - state of mind associated with mentally illness
    31. Quills - plural noun (i.e. cheeses)
    32. Putrid - adjective
    33. Dire Wolf - one of the monsters/races/groups
    34. Ranger - character class
    35. Sovremney - the homeland of one of your PCs
    36. Feather Token - something unusual on that PC's character sheet (i.e. gloves of snaring, 18/00 strength, etc.)
    37. Stairs - something commonly seen in dungeons.
    38. Doors - something else commonly seen in dungeons
    39. Baroque - an architectural style
    40. Lintel - common architectural feature (plural) (i.e. columns, archways, etc.)
    41. Magnesium - substance you'd see in an alchemist's lab
    42. Ether - rare substance.
    43 Harmonic Clockwork Angel - something totally fucking metal

    I am not running anything at the moment. In fact I haven't for years, so I had to root around in the old brain box a bit. Most of the games I ran were low level, so I have generally stayed in that ball park. The last entry was the hardest.

    ReplyDelete
  3. What the heck - I'll play.

    1.Warehouse
    2.Giant Spiders
    3.The magic drained away from the world
    4.South
    5.Ogre Mage
    6.Saffron
    7.Gnolls
    8.Lead
    9.Drums
    10.Fast
    11.Cyclopean
    12.Pixies
    13.Down
    14.Giant firefly eggs
    15.Robust
    16.Badest
    17.Dragonne
    18.Kobolds
    19.Slippers
    20.Yellow
    21.Manticore
    22.Rubie-studded gorget
    23.4
    24.Chlorine gas
    25.Tap the walls
    26.1
    27.Toadstool stew
    28.Owlbear
    29.See in dark
    30.3
    31.Out
    32.Waterskin
    33.Pixies
    34.Roller skates
    35.Gnolls
    36.Falling
    27.Ermine
    28.On
    29.Torch
    30.Paranoia
    31.Flagstones
    32.Inky
    33.Giant Spiders
    34.Fighting-Man
    35.Lyonesse
    36.Lightning sword
    37.Glowing fungus
    38.Stairs
    39.Gothic
    40.Archways
    41.Acid
    42.Orichalcum
    43.Rusty chains

    ReplyDelete
  4. 1. Tower
    2. The Society of Bow and Tea
    3. Maelstrom on land
    4. West
    5. The Horsemen
    6. Ring of Postponement
    7. Foalmen
    8. Pimbleman's Teeth (wine, white)
    9. Letter writing
    10. Invisible
    11. Exotic
    12. Huggers/rashers
    13. East
    14. Souls
    15. Massive
    16. Blackest
    17. Gull flower
    18. Dirt
    19. Women
    20. Beautiful
    21. Sinker
    22. Old Nanna's yarn
    23. 3
    24. Poison bolts
    25. Look around
    26. 1
    27. Curse of the Dowsing Rod
    28. Spellbook parasites
    29. Leech on raw magic in spellbooks and alter them
    30. 5
    31. Over
    32. Stone floor
    33. The Society of Bow and Tea
    34. Slow exchange-markers (teleporting by stamps over seven days)
    35. Gull flower
    36. Stuck in the void
    37. Horseshoe from the Horsemen
    38. For
    39. Chest
    40. Paranoia
    41. Sinkers
    42. Hidden
    43. Gull flower
    44. Explorer
    45. The "Country"
    46. Belt of Figg
    47. Adventurers
    48. Monsters
    49. Vernacular
    50. Timbers
    51. Bark of an Itchy Tree
    52. Bark of an Itchy Tree!
    53. Detuned battle axe

    ReplyDelete
  5. 1.Skyscraper
    2.Charioteers
    3.Starfall
    4.West
    5.Anticulture Hegemon
    6.Passionata Threnody
    7.Killspheres
    8.chalk
    9.molocule transfer
    10.Standard
    11.Viridian
    12.Trismegistus
    13.North
    14.deathiron
    15.Chiropteran
    16.Rarest
    17.Abaia
    18.Shipworlds
    19.Zeppelins
    20.Shaggy
    21.Slipshades
    22.LAZ-sword
    23.3
    24.deadfall
    25.Bicker
    26.3
    27.Janiform
    28.Slipshades
    29.Phase
    30.3
    31.Under
    32.Metal strut.
    33.Killsphere.
    34.Nightgaunt
    35.Killsphere
    36.Being tickled off.
    27.Wishalloy
    28.In.
    29.Rotten plank.
    30.Euphoria.
    31.Glaciars.
    32.Needled.
    33.Charioteers
    34.Guild Adjustor.
    35.Anise.
    36.Broken Sword.
    37.Rusty water spout.
    38.Strawbale.
    39.Baroque.
    40.Pillar.
    41.Bezoar.
    42.Orichalcum.
    43.The sun snuffed into blackness forever.

    ReplyDelete
  6. Looks like fun.

    1. Tree hut - type of building
    2. Fey - intelligent race/group (plural)
    3. The massacre and reanimation of an entire towns population - natural disaster or cataclysmic event that might've just happened in your campaign.
    4. East - direction (north, east, etc.)
    5. Witch of the wilds - major intelligent boss-type baddie
    6. The Serpents Egg (ancient artifact) - some object or commodity that baddie wants
    7. Ogres - minions appropriate to that baddie (plural) (i.e. dogmen)
    8. Wood - some common substance
    9. Carrier pigeons - nonverbal form of communication
    10. Smelly - adjective
    11. Beautiful - adjective
    12. Alienists - another intelligent group/race (plural) (i.e. clerics, ogres, etc.)
    13. South - a different direction than the first one (northwest, south, etc.)
    14. Proscribed knowledge - some object or commodity that 14 (I assume you mean 12) wants.
    15. Arbitrary - adjective
    16. Dumbest - superlative adjective (biggest, fastest, etc.)
    17. Yuan-ti abomination - monster that outclasses the party by 2 or 3 levels
    18. Eggs - something 17 eats
    19. Legs - plural noun. (i.e. bananas)
    20. Barbed - adjective
    21. Dog - unintelligent animal or monster
    22. Grig in a cage - some cool treasure
    23. 3 - number between 2 and 5
    24. Floor spikes - ordinary kind of dungeon trap
    25. Resume defensive formation - something PCs always do when they go into a room
    26.3 - a number 1-3
    27. The far realms - something weird and dangerous
    28. Shocker lizard - 21 again
    29. Deliver electrical shock - something that animal/monster can do that people can't.
    30. 5 - number 2-5
    31. Above - preposition (in, on, under, etc.)
    32. Torch - common dungeon object
    33. Fey -one of the monsters/animals/groups already listed
    34. Dire bats - unusual form of transportation (plural) (i.e. rockets, turtles, etc.)
    35. Alienists - one of the other monsters/animals/groups
    36. Falling - hazard associated with that form of transportation +ing (falling, losing your grip, etc.).
    27. Diamonds - valuable object or substance
    28. Under - preposition
    29. Hatch - common dungeon object
    30. Hallucination - state of mind associated with mentally illness
    31. Cats - plural noun (i.e. cheeses)
    32. Sleepy - adjective
    33. Yuan-ti - one of the monsters/races/groups
    34. Wizard - character class
    35. Hullack forest - the homeland of one of your PCs
    36. Character is blind - something unusual on that PC's character sheet (i.e. gloves of snaring, 18/00 strength, etc.)
    37. Door -something commonly seen in dungeons.
    38. Tripwire - something else commonly seen in dungeons
    39. Gothic - an architectural style
    40. Portal - common architectural feature (plural) (i.e. columns, archways, etc.)
    41. Formaldehyde - substance you'd see in an alchemist's lab
    42. Silk of an araneas web - rare substance.
    43. Person riding a purple worm - something totally fucking metal.

    ReplyDelete
  7. Why not?..

    1. cathedral
    2. ratmen
    3. Gotterdammerung
    4. North-west
    5. The Vivisector
    6. The secret of creating intelligent life
    7. Clockwork golems
    8. Sand
    9. Communicating via shining color patterns
    10. Good
    11. Bad
    12. Druids
    13. East
    14. The Headdress of Omniscience
    15. Ugly
    16. Cruellest
    17. Silver dragon
    18. Stupid sheep
    19. Trees
    20. Noble
    21. Giant hedgehog
    22. Vorpal sword
    23. 4
    24. Sticky webs
    25. Giggle
    26. 2
    27. An insane monk
    28. Killer hornet
    29. Sting
    30. 3
    31. Under
    32. Stairway
    33. Druids
    34. Flying boats
    35. Sorcerers
    36. Getting airsick
    27. Dragon's blood
    28. at
    29. Chest
    30. Paranoia
    31. Drums
    32. Dangerous
    33. Merfolk
    34. Ranger
    35. Lokeren
    36. Elven boots
    37. Goblins
    38. Traps
    39. Gothic
    40. Columns
    41. Liquid gold
    42. Adamantium
    43. Reign of the Storm Giants

    ReplyDelete
  8. 1. Abattoir.
    2. Gnolls.
    3. A Lovecraftian godling frozen in a meteor slammed into the South Pole.
    4. South.
    5. Vrrgonath.
    6. The Frozen God's Eye.
    7. Feral rakshasa.
    8. Lead.
    9. Handsigns.
    10. Fluid.
    11. Brazen.
    12. Scions of Pellucidar
    13. East.
    14. The map revealing the entrance to Pellucidar.
    15. Sorrowful.
    16. Preeminent.
    17. Lycantharch.
    18. Adventurers.
    19. Hands.
    20. Strange.
    21. Dire Toad.
    22. The Armor of Gygax.
    23. 2 (if you meant inclusive, otherwise 3)
    24. Acid pit.
    25. Search for traps.
    26. 3.
    27. The Saffron-Masked Mistress of Leng.
    28. Gelatinous Cube.
    29. Squelch.
    30. 4.
    31. Beneath.
    32. Sconce.
    33. Scions (of Pellucidar).
    34. Snowshoes.
    35. Feral rakshasa.
    36. Freezing to death.
    27. Latinum.
    28. On.
    29. Broken chair.
    30. Boarsark.
    31. Hams.
    32. Contorted.
    33. Gnolls.
    34. Shaman.
    35. Tucson, Arizona.
    36. Owl Claw Totem.
    37. River of Lava.
    38. Ogre skeleton.
    39. Non-Euclidian.
    40. Impossibly tall spires, reaching like grasping fingers for the heavens.
    41. Philosopher's Mercury.
    42. Virgin's Blood.
    43. The lich of Ronnie James Dio.

    ReplyDelete
  9. OK, I'll bite:

    1.type of building: warehouse
    2.intelligent race/group (plural): robots
    3.natural disaster or cataclysmic event that might've just happened in your campaign.: zombie outbreak
    4.direction (north, east, etc.): south by southwest
    5.major intelligent boss-type baddie: naga
    6.some object or commodity that baddie wants: slaves
    7.minions appropriate to that baddie (plural) (i.e. dogmen): snakeheads
    8.some common substance: ice
    9.nonverbal form of communication: rattles
    10.adjective: crazy
    11.adjective: plague-ridden
    12.another intelligent group/race (plural) (i.e. clerics, ogres, etc.) rat-fiends
    13.a different direction than the first one (northwest, south, etc.) north-east
    14.some object or commodity that 12 wants. (EDITED!) laser guns
    15.adjective: filthy
    16.superlative adjective (biggest, fastest, etc.) wisest
    17.monster that outclasses the party by 2 or 3 levels: dragon
    18.something 17 eats: human sacrifices
    19.plural noun. (i.e. bananas): bracelets
    20.adjective: explosive
    21.unintelligent animal or monster: goat
    22.some cool treasure: gatefinder
    23.number between 2 and 5: 3
    24.ordinary kind of dungeon trap: wall of spears
    25.something PCs always do when they go into a room: listen at other doors
    26.a number 1-3: 2
    27.something weird and dangerous: mountain man
    28.21 again: crow
    29.something that animal/monster can do that people can't.: fly
    30.number 2-5: 4
    31.preposition (in, on, under, etc.):behind
    32.common dungeon object:stairs
    33.one of the monsters/animals/groups already listed: rat-fiend
    34.unusual form of transportation (plural) (i.e. rockets, turtles, etc.): gate henge
    35.one of the other monsters/animals/groups: robot
    36.hazard associated with that form of transportation +ing (falling, losing your grip, etc.).: unpredictable destination
    27.valuable object or substance: ruby
    28.preposition: beneath
    29.common dungeon object: midden
    30.state of mind associated with mentally illness:delirium
    31.plural noun (i.e. cheeses): sandals
    32.adjective:moldy
    33.one of the monsters/races/groups: naga
    34.character class: monk
    35.the homeland of one of your PCs: Cahokia
    36.something unusual on that PC's character sheet (i.e. gloves of snaring, 18/00 strength, etc.): Talks to horses
    37.something commonly seen in dungeons.: cobwebs
    38.something else commonly seen in dungeons: puddles
    39.an architectural style: industrial
    40.common architectural feature (plural) (i.e. columns, archways, etc.): rafters
    41.substance you'd see in an alchemist's lab: acid
    42.rare substance.: Angel feathers
    43.something totally fucking metal.: Nyarlathotep

    ReplyDelete
  10. 1.Missile Silo
    2.Spartans
    3.Chaos Rift
    4.East
    5.Annointed Priestess of Persephone
    6.Ammunition
    7.Demons
    8.Sand
    9.Scattered Notes
    10.Silent
    11.Mutated
    12.Wanderers
    13.South
    14.Food
    15.Ancient
    16.Tallest
    17.Spartan General
    18.Irradiated Pork
    19.Knives
    20.Dead
    21.Elk
    22.Athenian Artifact
    23.3
    24.Bear Trap
    25.Search
    26.3
    27.Mutated Boar
    28.Fish
    29.Lay Eggs
    30.3
    31.Beneath
    32.Smashed Desk
    33.Wanderers
    34.Giant Birds
    35.Spartans
    36.Falling
    27.Clean Water
    28.In
    29.Old Books
    30.Hypersexuality
    31.Guns
    32.Sleek
    33.Giant Birds
    34.Bacchae
    35.New Alexandria
    36.Copy of The Odyssey
    37.Blood
    38.Rubble
    39.Art-deco
    40.Chandeliers
    41.Acid
    42.Non-irradiated potatoes
    43.Armored Goat

    ReplyDelete
  11. 1. Tree Fortress
    2. Sprites
    3.Players have unexpectantly rebuilt, organ by organ, Moloch.
    4.South
    5.Brownie
    6.ironwood
    7. pillbugs
    8.Acorns
    9.grimace
    10.hoary
    11.impish
    12.druids
    13. west
    14.liver
    15.dusty
    16.grossest
    17.shrew
    18.worms
    19.spiders
    20.waxy
    21.spider
    22. ancient ironwood hauberk
    23. 4
    24. pit
    25. spot check
    26. 3
    27. corrosive saliva
    28. slug
    29. leave a slime trail
    30. 3
    31. under
    32. locked door
    33. brownie
    34. crickets
    35. sprites
    36. falling
    27. amber
    28. with
    29. torch
    30. confusion
    31. mice
    32. towering
    33. brownies
    34. druid
    35. Aden
    36. duct tape
    37. torches
    38. tunnels
    39. baroque
    40. buttresses
    41. mercury
    42. iron wood
    43. A spritely lord, atop his steed, a savage stag beetle, goring The Free Insect Council, their sticky ichor congealing on its mighty horn.

    ReplyDelete
  12. 1. asylum
    2. neogi
    3. planar rift
    4. north
    5. supreme inquisitor
    6. black diamond
    7. dragonborn
    8. blood
    9. runes
    10. uncanny
    11. chitinous
    12. mercanes
    13. east
    14. crown of stars
    15. untrustworthy
    16. slimiest
    17. marilith
    18. maggots
    19. tentacles
    20. shadowy
    21. golem
    22. lightsabre
    23. 4
    24. pendulum scythe
    25. search for secret passages
    26. 1
    27. necronomicon
    28. elder black pudding
    29. mitose
    30. 2
    31. from
    32. flagstone
    33. neogi
    34. krakens
    35. mercanes
    36. drowning
    27. warpstone
    28. in
    29. barrel
    30. paranoid
    31. intestines
    32. unholy
    33. golem
    34. alienist
    35. Borderlands
    36. Qullan greatsword
    37. mold
    38. corpse
    39. Merovingian
    40. mosaics
    41. mutagenic compound
    42. orichalcum
    43. deathknight

    ReplyDelete
  13. 45. Vilska clan territory - the homeland of one of your PCs
    46. Shapechange (Man) to (Wolf) - something unusual on that PC's character sheet (i.e. gloves of snaring, 18/00 strength, etc.)
    47. Detritus - something commonly seen in dungeons.
    48. Chains - something else commonly seen in dungeons
    49. Mycenaean - an architectural style
    50. Bas-reliefs - common architectural feature (plural) (i.e. columns, archways, etc.)
    51. Lead - substance you'd see in an alchemist's lab
    52. Hen's teeth - rare substance.
    53. Serpent-men armed with laser rifles, accompanied by their cyber-zombie footsoldiers - something totally fucking metal.

    ReplyDelete
  14. 1.Hut on chicken legs - type of building
    2. Ducks - intelligent race/group (plural)
    3. Collapse of the southern empire - natural disaster or cataclysmic event that might've just happened in your campaign.
    4. North-east - direction (north, east, etc.)
    5. Vampire Lord - major intelligent boss-type baddie
    6. maidens - some object or commodity that baddie wants
    7. Beastmen - minions appropriate to that baddie (plural) (i.e. dogmen)
    8. Water - some common substance
    9. Position of one's tail - nonverbal form of communication
    10. Orgulous - adjective
    11. Egregious - adjective
    12. Trolls - another intelligent group/race (plural) (i.e. clerics, ogres, etc.)
    13. South - a different direction than the first one (northwest, south, etc.)
    14. man-flesh - some object or commodity that 12 wants. (EDITED!)
    15. Meritorious - adjective
    16. ugliest - superlative adjective (biggest, fastest, etc.)
    17. King of the Dire Wolves - monster that outclasses the party by 2 or 3 levels
    18. Humans - something 17 eats
    19. Souls - plural noun. (i.e. bananas)
    20. Desperate - adjective
    21. Two-headed dragon-snails - unintelligent animal or monster
    22. coin with profile of the opponent just slain - some cool treasure
    23. 3 - number between 2 and 5
    24. Dart trap - ordinary kind of dungeon trap
    25. Look up, down, around and under - something PCs always do when they go into a room
    26. 1 - a number 1-3
    27. A pool of spirits clamouring to possess one of the party - something weird and dangerous
    28. albino bats - 21 again
    29. See with sound - something that animal/monster can do that people can't.
    30. 4 - number 2-5
    31. within - preposition (in, on, under, etc.)
    32. Desk - common dungeon object
    33. Trolls - one of the monsters/animals/groups already listed
    34. Spirit trance - unusual form of transportation (plural) (i.e. rockets, turtles, etc.)
    35. ducks - one of the other monsters/animals/groups
    36. Your body is left behind until you get to the destination in spirit - hazard associated with that form of transportation +ing (falling, losing your grip, etc.).
    27. Limestone - valuable object or substance
    28. beneath - preposition
    29. letter outlining evil scheme - common dungeon object
    30. forgetfulness - state of mind associated with mentally illness
    31. apples - plural noun (i.e. cheeses)
    32. Proud - adjective
    33. humans - one of the monsters/races/groups
    44.Shaman - character class

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  15. This comment has been removed by the author.

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  16. There is going to be a couple of hours of interesting reading come out of this I think. Looking forward to seeing how it all ties together.

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  17. 1. Lost temple of a forest god
    2. Forest Spirits
    3. Corruption of the Feywild
    4. North
    5. Gayla - Forest spirit that drives hunters insane by taunting them as an elusive black fox
    6. Restoration of the Forest temples.
    7. Corrupted Dryads
    8. Berries
    9. Wind in the tree branches.
    10. Wild
    11. Insane
    12. Lumberjacks
    13. South
    14. Not get killed
    15. Scared
    16. Hottest
    17. Thorn Wolf
    18. People
    19. streets
    20. Yielding
    21. Stag
    22. StoneBark Shield
    23. 2
    24. Poisoned Wall Darts
    25. Search for hidden doors
    26. 3
    27. Black berries from plants grown in sacrificed corpses
    28. Bear
    29. Meld with the trees.
    30. 3
    31. Under
    32. pits
    33. Dryads
    34. Zeppelins
    35. Stag
    36. falling
    37. Statue of a Forest God
    38. Inside
    39. Door
    40. Madness
    41. Grapes
    42. Good
    43. Forest Spirits
    44. Shaman
    45. Ashencour
    46. Tuna Sandwich
    47. Stairs
    48. Torches
    49. Baroque
    50. Archways
    51. Alcohol
    52. Darkling Blood
    53. Hollowed Trent with demonic fire inhabiting its husk

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  18. 1.Tower
    2.Kobolds
    3.Lycanthropy Plague
    4.West
    5.Medusa
    6.Gems
    7.Snakemen
    8.Sand
    9.Letters
    10.Shiny
    11.Fussy
    12.Ogres
    13.North East
    14.Venom
    15.Green
    16.Ugliest
    17.Minotaur
    18.Virgins
    19.Cases
    20.Bloody
    21.Gelatinous Cube
    22.Jewel of Tel’Arin
    23.Three
    24.Pit
    25.Close the door behind them
    26.Two
    27.protomatter
    28.Gelatinous Cube
    29.Absorbe a body
    30.Three
    31.Within
    32.Shattered Shield
    33.Kobolds
    34.Steampowered Wings
    35.Ogres
    36.Falling
    27.Silver coins
    28.Beyond
    29.Used torch
    30.Paranoid
    31.Blades
    32.Bold
    33.Snakemen
    34.Wizard
    35.Cormyr
    36.Rabbits Foot
    37.Kobold droppings
    38.Graffiti
    39.Dwarven
    40.Arches
    41. Dragon’s Blood
    42.Hen’s Teeth
    43. Pat Boone

    This isn't anything I've run yet, but it's what I'm currently working on!

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  19. 1. Tavern
    2. Illithids
    3. Volcanic eruption
    4. West
    5. Succubus
    6. Mirror of disguise
    7. Satyr sex slaves
    8. oil
    9. Telepathy
    10. shiny
    11. pungent
    12. Church of the Darkest Moon
    13. North
    14. anti-Wolfsbane
    15. whimsical
    16. Direst
    17. Salamander
    18. obsidian
    19. scythes
    20. heavy
    21. basilisk
    22. bag of holding
    23. 4
    24. spiked pit
    25. stealth
    26. 1
    27. gibbering mouther spit
    28. giant centipede
    29. burrow
    30. 5
    31. between
    32. spiderweb
    33. salamander
    34. xorns
    35. basilisks
    36. merging
    37. arcane crystals
    38. of
    39. altar
    40. tuned-out
    41. vials
    42. amazing
    43. church
    44. cleric
    45. skalant
    46. eversmoking bottle
    47. dead ends
    48. statues
    49. Lovecraftian
    50. stairways
    51. Rust inducer
    52. Unobtanium
    53. Goat eyes.

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  20. 1. Motte & Bailey
    2. Gnolls
    3. Forest Fire
    4. North
    5. The Autumn Fey, also known as Lord of the Husks and Rinds, The Rotting King.
    6. The Eitr Stones
    7. Corrupted Elves
    8. Wood
    9. Lucid Dreams
    10. brittle
    11. grim
    12. Wood elves
    13. West
    14. Blackthorn wood
    15. crazed
    16. meanest
    17. Ogre
    18. goblins
    19. arrows
    20. cunning
    21. Bear
    22. Treeshadow cloak – allows the wearer to teleport using the shadows of trees.
    23. 4
    24. Spring-loaded scythe blade
    25. pause by the door and look around
    26. 2
    27. quickly-growing thickets of black brambles that try to catch and drain anything that comes close.
    28. Wolf
    29. Scent prey from miles away
    30. 3
    31. above
    32. broken, rusted sword
    33. gnolls
    34. Bear-back.
    35. Ogre
    36. Eaten by ride.
    27. beaver pelts
    28. within
    29. altar
    30. distraught
    31. rats
    32. chittering
    33. Elves
    34. Fighter
    35. Dinas Eifel
    36. Shadowtouched (+2 bonus to stealth rolls when using shadows to hide)
    37. stairs leading down.
    38. pool of water
    39. log building.
    40. corbelled arches
    41. mercury
    42. Earthblood – a reddish, metallic liquid that is occasionally found oozing from ancient stones.
    43. A berserker with an axe riding a bear.

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  21. 1.type of building - Citadel
    2.intelligent race/group (plural) - Beastmen
    3.natural disaster or cataclysmic event that might've just happened in your campaign. - Fimbulwinter
    4.direction (north, east, etc.) - (toward) the blowing of the Northern wind
    5.major intelligent boss-type baddie - The Black Sun
    6.some object or commodity that baddie wants - The Tome of Shambala
    7.minions appropriate to that baddie (plural) (i.e. dogmen) - Beastmen
    8.some common substance - ice
    9.nonverbal form of communication - thumb slashing across the throat
    10.adjective - Hyperborean
    11.adjective - tentacular
    12.another intelligent group/race (plural) (i.e. clerics, ogres, etc.) - valkyries
    13.a different direction than the first one (northwest, south, etc.) - roughly south-east
    14.some object or commodity that 12 wants. (EDITED!) - souls of the valiant
    15.adjective - unrelenting
    16.superlative adjective (biggest, fastest, etc.) - cruelest
    17.monster that outclasses the party by 2 or 3 levels - Baknar/ Yeti
    18.something 17 eats - children
    19.plural noun. (i.e. bananas) - sled dogs
    20.adjective - frigid
    21.unintelligent animal or monster - green slime
    22.some cool treasure - Gauntlets of Yeti Ferocity
    23.number between 2 and 5 - 5
    24.ordinary kind of dungeon trap - Spear trap
    25.something PCs always do when they go into a room - check under the rug
    26.a number 1-3 - 1.21
    27.something weird and dangerous - trepanning
    28.21 again - Ice toad
    29.something that animal/monster can do that people can't. - survive unprotected in the open winter
    30.number 2-5 - 2
    31.preposition (in, on, under, etc.) - betwixt
    32.common dungeon object - door hinge
    33.one of the monsters/animals/groups already listed - valkyries
    34.unusual form of transportation (plural) (i.e. rockets, turtles, etc.) - saddled porpoises
    35.one of the other monsters/animals/groups - Beastmen
    36.hazard associated with that form of transportation +ing (falling, losing your grip, etc.). - plunging into the freezing ocean
    27.valuable object or substance - The Dream Seer, Inuit idol of Chtulhoid origin
    28.preposition - under
    29.common dungeon object - portcullis
    30.state of mind associated with mentally illness - berzerker rage
    31.plural noun (i.e. cheeses) - sigils
    32.adjective - sanity-crushing
    33.one of the monsters/races/groups - Baknar/ Yeti
    34.character class - Cleric/Shaman
    35.the homeland of one of your PCs - Irem, City of Pillars
    36.something unusual on that PC's character sheet (i.e. gloves of snaring, 18/00 strength, etc.) - natural 3 wisdom
    37.something commonly seen in dungeons. - dead adventurers
    38.something else commonly seen in dungeons - unlabelled potions
    39.an architectural style - Cyclopean
    40.common architectural feature (plural) (i.e. columns, archways, etc.) - Balconies
    41.substance you'd see in an alchemist's lab - graphite
    42.rare substance. - blue diamond
    43.something totally fucking metal. - legged gargantuan whale bursting from an ancient glacier
    OR
    Werewolf Women of the S.S.

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