tag:blogger.com,1999:blog-2638993969706011706.post8617447734830210971..comments2024-03-19T16:24:23.777-07:00Comments on Playing D&D With Porn Stars: RPG SpeedcyclopediaZak Sabbathhttp://www.blogger.com/profile/08812410680077034917noreply@blogger.comBlogger32125tag:blogger.com,1999:blog-2638993969706011706.post-50044398695183295942013-01-30T20:02:40.964-08:002013-01-30T20:02:40.964-08:00The Dead by Kreg Mosier
An homage to The Walking D...The Dead by Kreg Mosier<br />An homage to The Walking Dead comic long before it hit big and went to TV, this simple d6 system started as a free, gorgeously illustrated lite game before moving to a slightly enlarged pay version with free artless version. While the evocative art and fantastic fiction really sets the scene, the simple system where players spend their time working on Relationships, trying not to grow Cold, and avoiding the highly lethal encounters with the titular Dead, really shapes gameplay to the source material in an immersive yet playable way. Mosier sometimes breaks the 4th wall to defend the simple limits on system he set for himself.Tedankhamenhttps://www.blogger.com/profile/00181643018957592969noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-61449653670291266712012-12-14T15:58:34.257-08:002012-12-14T15:58:34.257-08:00Kobolds Ate My Baby: A self-styled "Beer and ...Kobolds Ate My Baby: A self-styled "Beer and Pretzels" roleplaying game, this game is about a bunch of short, furry cannonfodder with a penchant for gluttony and mayhem, who needs to steal a batch of babies to serve during an upcoming feast. The kobolds will go up against fierce opponents such as goats, peasants and chickens, and will be subject to rolls on the Kobold Horrible Death Charts, whenever they fail a skill roll, act cowardly, or fail to give proper respect to Kobold King Torg (All Hail King Torg!), just to give a few examples. Character creation is quick and completely random, for when the players need to roll replacement characters in the middle of an excursion. To play the game is needed a pile of d6s, pencils, paper and a sense of humor; Beer and pretzels are optional, but recommended.The Rubberduckhttps://www.blogger.com/profile/12585052552943070379noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-8120265148286448732012-11-01T21:02:57.873-07:002012-11-01T21:02:57.873-07:00NightLife (Stellar Games) Players take the roles o...NightLife (Stellar Games) Players take the roles of supernatural creatures jockeying for survival and power in modern day New York City (circa early to mid 90's). Two main factions exist in the punk-themed monster underground, the Commune (pro-human) and the Complex. (anti-human) with lesser organizations rounding out the philsophical spectrum on both side. The game system is percentile-based for skills and gives modifiers for skills based on monster type chosen and character attributes scores, and an additonal ability "Humanity" works like Sanity in Call of Cthulhu. Organization of the book could be better, and sub-skills or "edges" needlessly complex, but a dedicated GM and group could overcome these flaws.A GMhttps://www.blogger.com/profile/14013007369310498835noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-65434912609648631242012-10-30T02:02:37.363-07:002012-10-30T02:02:37.363-07:00Whoever did the entry for The Adventure Game seems...Whoever did the entry for The Adventure Game seems to have just copied the blurb from the site. The game is incomplete - in fact it seems to have nothing but part of character creation - so it's quite misleading to talk about it as if it's something you can play.anarchisthttps://www.blogger.com/profile/05546197561922726279noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-81391901930958940042012-10-29T18:25:28.296-07:002012-10-29T18:25:28.296-07:00Travellers of the Wasteland: a fantasy RPG in a fa...Travellers of the Wasteland: a fantasy RPG in a fairly old-school style, with unique races and a point-based magic system. The characters adventure through "the Wasteland", a weird kind of dreamscape with bizarre creatures and no fixed geography (e.g. the Seven Shining Citadels of the Inner Sea are never in the same order twice, if you were to sail from one to the next). There's a lot of room for exotic stuff to happen (with mounts ranging from horses to giant weasels to giant plants(!)), and focus more on the journey than the destination. There's a lot of room for the GM to interpret the mysteries of the location.Elber of Torouhttps://www.blogger.com/profile/06834359262017751766noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-32785655606160528292012-10-29T15:21:17.072-07:002012-10-29T15:21:17.072-07:00Thanks.Thanks.anarchisthttps://www.blogger.com/profile/05546197561922726279noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-49121483200318208902012-10-29T08:48:40.833-07:002012-10-29T08:48:40.833-07:00"The Adventure Game" may be referring to..."The Adventure Game" may be referring to this (?):<br />http://the-adventure-game.wikidot.com/gregarious monkhttps://www.blogger.com/profile/02395307601332415834noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-29781106176400970922012-10-22T23:42:29.313-07:002012-10-22T23:42:29.313-07:00Tales From the Floating Vagabond: A genre bending...Tales From the Floating Vagabond: A genre bending comedy game that focuses in and on action occuring at a bar in the exact center of the universe. Characters can be anything from anywhere/when and receive skills, powers, Oops! points, and schticks. The central mechanic uses an escalating die system, so play requires d30s! The game's second printing has an amazing amount of typos and misprints in it. Anonymoushttps://www.blogger.com/profile/10800305218835466213noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-44055352370866427442012-10-21T23:01:53.915-07:002012-10-21T23:01:53.915-07:00What / where is The Adventure Game?What / where is The Adventure Game?anarchisthttps://www.blogger.com/profile/05546197561922726279noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-5171774266147673362012-10-21T02:39:09.755-07:002012-10-21T02:39:09.755-07:00Swords and Wizardry
A tidied-up clone of the Orig...Swords and Wizardry<br /><br />A tidied-up clone of the Original Dungeons and Dragons, with some optional third-edition-esque rules like ascending armour classes and some clean-ups like universal saving throws. Writing more transparent than Gygax's, with a plainness that draws the eye to hacking opportunities. Lacks OD&D's inherent inspirations to creativity or implied setting, though; it's a rules system first, last and only.Vonhttps://www.blogger.com/profile/12583821960347555993noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-79498072629407072172012-10-21T02:29:42.434-07:002012-10-21T02:29:42.434-07:00Mage: the Awakening
Wizards from Atlantis ripped ...Mage: the Awakening<br /><br />Wizards from Atlantis ripped an Abyss in the universe that gets wider when you cast a spell, and causes spells to go badly wrong if the mundanes know they're happening. A common player character goal is 'stop other mages exploiting the mundanes/widening the Abyss too much/preventing anyone from ever having magic again'. Magic is very flexible and very granular but requires a lot of player ingenuity, especially since big showy stuff is off the board. Of the nWoD games, probably the most focused on player inventiveness, and the most rewarding of that inventiveness.Vonhttps://www.blogger.com/profile/12583821960347555993noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-27298934630393576082012-10-21T02:28:32.125-07:002012-10-21T02:28:32.125-07:00Ah, crap. Got carried away. Cut the Louis and Lest...Ah, crap. Got carried away. Cut the Louis and Lestat bit; it's only a cheap shot anyway.Vonhttps://www.blogger.com/profile/12583821960347555993noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-36983093101140176392012-10-21T02:18:31.973-07:002012-10-21T02:18:31.973-07:00remember:
4 sentencesremember:<br /><br />4 sentencesZak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-21221206370744308202012-10-21T02:15:48.733-07:002012-10-21T02:15:48.733-07:00Vampire: the Requiem
Vampire: the Masquerade with...<b>Vampire: the Requiem</b><br /><br />Vampire: the Masquerade with a tighter basic mechanic (roll a pool of d10s, eights, nines and tens are good, ones are bad, and things are made harder or easier by adding or removing dice from the pool) and a relieving absence both of convoluted metaplot and contrived one-note class-equivalents like 'assassin vampires' or 'gypsy vampires'. Shares its core mechanics with the new World of Darkness, and lends itself better to crossover play with Werewolf, Mage <i>et al</i> thanks to that shared mechanical basis.<br /><br />The new setting's lack of development means the core book does a decent job of describing how you might roleplay a vampire and fails to present any real idea of why this might be worth doing, or what you might get up to with your vampire self that wouldn't be just as interesting if you weren't playing a vampire.<br /><br />Masquerade owed a lot to Lestat, i.e. the Anne Rice vampire who does anything interesting ever. Requiem owes a lot to Louis, i.e. the Anne Rice vampire who sits around contemplating his navel for a hundred years.<br /><br />Has almost as many splatbooks as Masquerade. None of them seem particularly interesting.Vonhttps://www.blogger.com/profile/12583821960347555993noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-23996309873346582332012-10-20T17:55:19.812-07:002012-10-20T17:55:19.812-07:00Dungeons and Dragons by Frank Mentzer
As Gary Gyga...<b>Dungeons and Dragons by Frank Mentzer</b><br />As Gary Gygax continued Advanced Dungeons and Dragons, Frank Mentzer was tasked with revising and expanding the Basic line of the popular Fantasy themed role playing game. The beginning red box was written in a simpler language with an solo introductory adventure to help beginners learn the rules. The complete line consisted of Basic, Expert, Companion, Master, and Immortals sets (BECMI) to cover expanding tiers of play, dungeons, wilderness, rulership, legendary heros, and god like immortals. A large set of adventures and supplements were written for the rules (perhaps only second in quantity to Advanced Dungeons and Dragons), as the game peaked in popularity during the 80s.Random Wizardhttps://www.blogger.com/profile/16200875405900408519noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-72621352195328738792012-10-20T08:14:00.510-07:002012-10-20T08:14:00.510-07:00Marvel Super Heroes Adventure Game
A superhero RPG...Marvel Super Heroes Adventure Game<br />A superhero RPG that uses the SAGA system, like Dragonlance:Fifth Age, modified slightly for higher powered characters. Characters have four attributes and cards are used instead of die rolls to add bonuses to actions.<br />Each card also has a generic event on it that could be used by the Game Master to add complications and difficult situations for the characters to overcome.<br />The game line was not supported for very long, only a few sourcebooks, but conversion notes for the older Marvel Superheroes (FASERIP) game are provided.Timothy Paul Schaeferhttps://www.blogger.com/profile/12279725399542404987noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-74420651791782086722012-10-20T06:29:51.106-07:002012-10-20T06:29:51.106-07:00Dragonlance: Fifth Age (1996)
A fantasy rpg that u...<b><i>Dragonlance: Fifth Age</i> (1996)</b><br />A fantasy rpg that uses a deck of themed cards instead of dice, and leans a little towards being a storytelling game but doesn't quite pluck up the courage to jump in with both feet. The mechanics are at the same time clever, elegant and a little wonky, and retain enough similarity to <i>AD&D2</i> that conversions are somewhat easy.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-68394140837814694612012-10-20T06:13:11.144-07:002012-10-20T06:13:11.144-07:00Fighting Fantasy (1984).
A dead simple 2d6-based r...<b><i>Fighting Fantasy</i> (1984)</b>.<br />A dead simple 2d6-based rpg derived from the single-player ruleset used in the, er, <i>Fighting Fantasy</i> gamebooks. It becomes quite clear in play that it's not really designed for more than one player, but if you don't mind the wheels coming off, it can be great fun.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-74407688725623716292012-10-20T00:10:57.175-07:002012-10-20T00:10:57.175-07:00Teenagers From Outer Space
Humorous roleplaying a...Teenagers From Outer Space <br />Humorous roleplaying as teenagers in the tradition of Archie Comics, Ninja High School, Urusei Yatsura and Ranma 1/2. Extremely simple system and no character death. Might be an ideal setting to introduce RPGing to non-gamers.A GMhttps://www.blogger.com/profile/14013007369310498835noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-37908286750927396132012-10-19T23:54:58.799-07:002012-10-19T23:54:58.799-07:00Delta Green
Call of Cthulhu modern day setting. ...Delta Green <br />Call of Cthulhu modern day setting. Essentially CoC meets the X-Files and they muck each other up. Your characters are members or frendlies of an underground resistance-style organization pitted against a govenment conspiracy (and other entites). Very dark and intense.<br /><br />Over The Edge<br />Characters are visitors to or inhabitants of Al Amarja, a very low-key weirdness-magnet island nation near Italy in the modern day. Game system is extremely light and freeform, as are possible character concepts. Mood of the game could wander the spectrum depending on the whims of the GM and the players.A GMhttps://www.blogger.com/profile/14013007369310498835noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-88242459555419176132012-10-19T20:58:48.224-07:002012-10-19T20:58:48.224-07:00Warhammer Quest
"Isn't that a board game...Warhammer Quest<br /><br />"Isn't that a board game?" you ask. Yes, but within this mighty game there is a section which encourages you to take it fully off of the rails and transform it into a brutal, fast-paced RPG. The rules are simple, the world is archetypical crap-sack fantasy, and getting to level 10 has never been more difficult (or more gratifying). It is also worth mentioning that the game is full of clever rules, many flavorful charts, and (with some practice) it is extremely easy to run.ravenconspiracyhttps://www.blogger.com/profile/06297088878140758114noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-87037169075491059812012-10-19T15:55:51.733-07:002012-10-19T15:55:51.733-07:00Empire of the Petal Throne
These days we would pr...Empire of the Petal Throne<br /><br />These days we would probably call this a 'rules hack', taking the original D&D ruleset and adding extensive house rules to adapt it to a GM's specific vision.<br /><br />And Tekumel's game world is a real classic, a far future alien planet full of nightmarish beasts and dingbat cults, vaguely related to real world Aztec, Mayan, and ancient Indian history and myth - unsurprisingly given that the designer, MAR Barker, was a professor of linguistics specialising in these areas.<br /><br />Mechanics stick pretty close to OD&D in having three character classes progressing through experience points and a combat resolution relying on D20, hit points and armour class. The magic system is a little different, and stats are rolled on %iles, and there is a vaguely defined skill system.<br /><br />Just about every game system going has been used to play in the world of Tekumel since, and Professor Barker wrote some excellent supporting material such as The Book of Ebon Bindings fleshing the world out.Davehttps://www.blogger.com/profile/04631136220399968633noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-57075658794675267552012-10-19T15:37:21.458-07:002012-10-19T15:37:21.458-07:00Runequest 2nd ed
Fantasy game tied to the world o...Runequest 2nd ed<br /><br />Fantasy game tied to the world of Glorantha, an ancient style world in the spirit of Conan and Jason and the Argonauts rather than medieval romance. <br /><br />Skill based with %ile resolution rather than class based but the Gloranthan 'cults' guide character development in a looser way as you aim for the heights of Rune Priest and Rune Lord.<br /><br />The combat is pretty quick and brutal with a hit location system that frequently leads to heads and limbs being lopped off, and the magic system is fairly low key, but just about everyone can use it.<br /><br />Skills progress in 5% steps, and you only improve skills you actually use (which led to all kinds of player antics as they tried to use every conceivable skill during an adventure) though loot could be used to up this progression rate even further.<br /><br />Major selling point was the Gloranthan setting, though the original rulebook contains mere hints as to the loopiness of the game world in Greg Stafford's head. Ducks anyone?<br /><br />Spawned many other games using the same basic %ile system, most notably Call of Cthulhu.Davehttps://www.blogger.com/profile/04631136220399968633noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-43370649105674416112012-10-19T14:14:26.088-07:002012-10-19T14:14:26.088-07:00You can also restore from a backup of your ego, th...You can also restore from a backup of your ego, though that will likely leave you with missing time ("lack"), depending on when you last purchased backup insurance. Eclipse Phase also experiments with reputation based economies.Anonymoushttps://www.blogger.com/profile/10514270009837381481noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-90317638863062706692012-10-19T13:16:49.743-07:002012-10-19T13:16:49.743-07:00Underground
Players are government-trained cyberne...Underground<br />Players are government-trained cybernetically enhanced homeless war-vet superheroes implanted with alien DNA who wage a mostly hopeless war against the establishment which created them.<br /><br />Designed by Ray Winninger and uses a modified version of the interesting but somewhat ungainly DC Heroes 'Mayfair Exponential Game System'. Chiefly notable for its decidedly subversive political overtones and setting art by Geof Darrow and Peter Chung.Alex Mayohttps://www.blogger.com/profile/07473657949425425924noreply@blogger.com