tag:blogger.com,1999:blog-2638993969706011706.post4109790012181025421..comments2024-03-28T22:00:35.840-07:00Comments on Playing D&D With Porn Stars: Anatomy Of A Good HouseruleZak Sabbathhttp://www.blogger.com/profile/08812410680077034917noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-2638993969706011706.post-55821315064591222802011-12-12T11:05:34.964-08:002011-12-12T11:05:34.964-08:00With regards to your pic, could you imagine Coach ...With regards to your pic, could you imagine Coach McGuirk GMing a game? Now that would be epic.<br /><br />BrianWeird WWIIhttps://www.blogger.com/profile/04808434475629751337noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-90034114548773814492011-12-11T19:24:17.927-08:002011-12-11T19:24:17.927-08:00It's really fun. What else do you need?It's really fun. What else do you need?Loquacioushttps://www.blogger.com/profile/01667591498679385934noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-2775521415022251452011-12-11T14:22:50.946-08:002011-12-11T14:22:50.946-08:00This is going to be a very long comment, but I thi...This is going to be a very long comment, but I think it may actually apply to all of those criteria:<br /><br /><br />OPTIONAL CRITICAL HIT TABLE<br /><br />When a Player rolls a natural 20 during combat, usually they roll damage twice and take the higher result. Optionally, they may choose to just do normal damage, but also roll a d12 and consult the following table. All effects are immediate, and if they couldn’t logically apply (i.e., the creature has no pants, doesn’t need to roll for morale, had no treasure, etc.) there is no special effect, nor do you get to roll twice for damage; you had your chance. Players may choose not to roll on this table.<br /><br />1. Monster Pinata: All of opponent’s carried treasure falls to the floor, and there’s twice as much of it as the DM originally thought (multiply coins by 2, but not magic items or special treasure like maps, keys, etc. This applies only to the struck opponent, and only to treasure carried on their person, not what is found in their lair).<br /><br />2. Just Warming Up: The strike limbers you up; you are at +1 to hit for the rest of this combat.<br /><br />3. Lose a Button: Your blow causes the opponent’s pants to fall down (or knocks its hat off, etc). Opponent must take next round to cope with this embarrassment and cannot take any other action.<br /><br />4. Never Tried That Before: You attack with a move you had previously not mastered, and it works, so you gain 100 xp on the spot.<br /><br />5. This Guy’s a Maniac: Your attack is so vicious and swift that it’s scary—all opponents (in this combat only) are at -2 to morale the next time it is checked.<br /><br />6. Take That… and That: Opponent fails to parry your first attack, leaving them open to a follow-up strike. Attack again this round on the same opponent only.<br /><br />7. This Time It’s Personal: It’s clear you and your opponent have something to settle, and nobody else wants to risk your ire. The opponent will not attack anyone else but you. No other opponent will attack you until this opponent is dead… but you can’t attack anyone else, either. Once your opponent is dead, all bets are off.<br /><br />8. Ninepins: You knock your opponent back five feet. If anyone was standing directly behind him/her/it, they’re also knocked back, as well as anyone behind them…<br /><br />9. Tell Your Friends: If any opponent survives this combat and gets away, they will immediately go and warn any opponents of the same type (i.e., their allies or reinforcements or friends in the dungeon) that you’re coming, and you’re badass. Anyone they tell will make reaction rolls at +2 (more likely to parley and negotiate rather than attack) for 24 hours.<br /><br />10. I Hope You Didn’t Need That: Your attack does no damage, but you knock your opponent’s weapon out of their hand and they cannot use it for the rest of this combat. If the opponent was using natural weaponry (claws, bites, pseudopods), you incapacitate that one attack for the rest of the combat (break off the claws, knock out some teeth, etc). If this would leave an opponent unable to attack (i.e., they had only the one attack), they will recover their ability to attack after two rounds.<br /><br />11. I’m Not Left Handed: You’ve just been playing with the opponent up to this point. From now on, you can ignore any penalty you’ve been suffering—for instance, if you were fighting blind (normally -4 to hit), you in fact were just faking it and can see just fine, so the penalty is lifted. If you were not penalized in any way, you gain a +1 to hit for the remainder of the combat.<br /><br />12. Oh, Have We Started? You were distracted up to this point and didn’t even notice combat had begun. Regain—immediately—all hit points you may have lost in this combat. Any lasting effects (such as the continuous HP loss from a Sword of Wounding) will continue to apply, and you can be hurt normally from now on. You cannot roll this effect more than once per day.Davidhttps://www.blogger.com/profile/03898963654684009433noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-2615572043102239172011-12-11T10:31:06.789-08:002011-12-11T10:31:06.789-08:00I'm working on a conversion/expansion of that ...I'm working on a conversion/expansion of that for use in EPT. Thanks for laying out the nuts and bolts of this thing, btw. -- it's useful when trying to design these things and attempting to discern what tools are fun and useful (and why) and what are simply window dressing.Jeremy Duncanhttps://www.blogger.com/profile/03155761802144571888noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-68206679158194784412011-12-11T06:23:26.149-08:002011-12-11T06:23:26.149-08:00I have to admit... I don't want to know what c...I have to admit... I don't want to know what color the slug vomit is.Anonymoushttps://www.blogger.com/profile/00801468265072232351noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-53667837625677538662011-12-11T06:20:39.776-08:002011-12-11T06:20:39.776-08:00I have found that allowing PC's to use it at A...I have found that allowing PC's to use it at ANY time during a session gets better use from it. Then those crazy results can shape a session somehow which is always cool if you run a sandbox.blakehttps://www.blogger.com/profile/09044744212577744849noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-90188949597024099252011-12-11T05:22:14.452-08:002011-12-11T05:22:14.452-08:00I heavily modified your version for my campaign an...I heavily modified your version for my campaign and have been using it after every longish adventure. Some of the result are fun and add color but don't really contribute anything lasting which I'd like. YMMV based on how often you use it.Pekkahttps://www.blogger.com/profile/13104355467265113471noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-73191103141978831752011-12-11T03:30:09.181-08:002011-12-11T03:30:09.181-08:00Can't beat a good random table! I would certai...Can't beat a good random table! I would certainly find a use for this one. I've not played a tabletop type RPG in years sadly, but still enjoy reading about them. That's weird, I know. Is that weird? Yeah, that's weird.If you enjoy random tables you should check out (if you haven't already) http://www.seventhsanctum.com/<br /><br />It's the best site for random tables that you can use for writing and gaming inspiration I've chanced upon.Stevehttps://www.blogger.com/profile/03005855332730927089noreply@blogger.com