Slipping Time in Dungeons and Dragons (Another Essay Wherein It Is Good
Players Do Not Read My Blog)
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I have devoted lots of hours (weeks, months, years,* decades*) toward the
Dungeons and Dragons game, right up there with *jobs*, and only essential
compe...
Wednesday, September 1, 2010
Look At That, It's Wednesday Already
If you don't like your pleasures small, click here.
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1 comment:
The players fiddling with the human hand model was great, the high-speed "we take all afternoon to come up with a plan" scene was also great. It's nice to see how independent gaming groups will often wind up with the same habits (i.e. spiraling off into a planning session).
later
Tom
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