tag:blogger.com,1999:blog-2638993969706011706.post9079060544532026143..comments2024-02-29T00:47:06.191-08:00Comments on Playing D&D With Porn Stars: Fantastic DamageZak Sabbathhttp://www.blogger.com/profile/08812410680077034917noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-2638993969706011706.post-86587306194672982982015-06-28T22:59:53.473-07:002015-06-28T22:59:53.473-07:00What about for dodging you try to roll lower on th...What about for dodging you try to roll lower on the same die as your armor/damage? This way weaker limbs are also faster than stronger ones.Sean McCoyhttps://www.blogger.com/profile/08319575270937358180noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-60084880950996835862015-06-28T14:06:11.036-07:002015-06-28T14:06:11.036-07:00Dice rolling is fun and creates tension, I don'...Dice rolling is fun and creates tension, I don't see "a lot of dice rolling" as a problem.<br /><br />The card mechanic seems fine, though if we assume a standard deck of 52, you'd need a deck at least 8 times that size to handle all the crits this system would provideZak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-80300455202850242792015-06-28T13:23:12.445-07:002015-06-28T13:23:12.445-07:00That's not bad, but you still need quite a lot...That's not bad, but you still need quite a lot of dice rolling. <br /><br />I wonder, maybe a deck of special cards would work better? You would just need to draw some exploding robots on them. The player winning a combat round, hitting the enemy, dealing damage, etc, draws X cards, where X is the player's skill or the margin of success and picks one to apply to his or her enemy.krokodylzoczamihttps://www.blogger.com/profile/01549511407058805266noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-86044883017663290492015-06-27T19:21:56.435-07:002015-06-27T19:21:56.435-07:00I'm also a big fan of this. Sorta reminds me o...I'm also a big fan of this. Sorta reminds me of Rifts mecha having different MDC values for all of its body parts. I found Rifts a little clunky in this regard, since most hits were to the body unless you were taking a massive to-hit penalty, and even then nothing much happened unless you destroyed the body part. I like the idea that there are more delicate systems beneath all that armour which can get jammed up by combat. Its a super cool idea, has a lot of promiseDukeofOrangehttps://www.blogger.com/profile/02260658048434275236noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-73080606540845651362015-06-27T18:36:58.269-07:002015-06-27T18:36:58.269-07:00I like having the locations separate because it gi...I like having the locations separate because it gives mechanical weight to the mech's specific design and because it means you can have more specific (and therefore less predictable-in-play) effects ont he tablesZak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-38760752956317599882015-06-27T18:31:07.033-07:002015-06-27T18:31:07.033-07:00This is interesting. I've run many a mecha gam...This is interesting. I've run many a mecha game, and at least one short campaign where the PCs were robots (kind of droid-like, kind of more than that).<br /><br />Damage was done in Rolls. A certain Cannon does 4 Rolls of Damage, a Grenade does 3 Rolls to an area of people, then 2, then 1. That sort of thing.<br /><br />Rolls reference a Random Chart (one of the rare times I use such things), and can result in Main System Offline, Weapon/Device Malfunction, Weapon/Device Offline, and such.<br /><br />It was really fun. We didn't need hit location because if the player said, "I launch missiles at his head", and got Main System Offline, you just figured out what the main purpose of the head of that robot was, and whammo, you knew the effect.<br /><br />I do like your version quite a bit. I will have to give it a try.Adam Dicksteinhttps://www.blogger.com/profile/04840144928096089178noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-46653039170206001602015-06-27T11:49:34.000-07:002015-06-27T11:49:34.000-07:00Super Rugby 2015 Semi Finals Live Stream<a href="http://www.youtube.com/watch?v=qsXiYVyxvZc" rel="nofollow">Super Rugby 2015 Semi Finals Live Stream</a>Anonymoushttps://www.blogger.com/profile/06641723704923235525noreply@blogger.com