tag:blogger.com,1999:blog-2638993969706011706.post8483982078609689108..comments2024-03-19T16:24:23.777-07:00Comments on Playing D&D With Porn Stars: The Work The Art Had To DoZak Sabbathhttp://www.blogger.com/profile/08812410680077034917noreply@blogger.comBlogger14125tag:blogger.com,1999:blog-2638993969706011706.post-39003311908182251632012-10-04T08:32:35.230-07:002012-10-04T08:32:35.230-07:00Good point.
Though when people talk about "n...Good point.<br /><br />Though when people talk about "near-illegible" typography I get twitchy.Zak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-12850466981040607312012-10-04T08:31:35.585-07:002012-10-04T08:31:35.585-07:00Post-Gaiman.Post-Gaiman.Zak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-81554332249867066242012-10-04T03:34:27.892-07:002012-10-04T03:34:27.892-07:00re. 2000AD, Google up "Nemesis the Warlock&qu...re. 2000AD, Google up "Nemesis the Warlock" and have a look at images of the Termight empire -- the enemies of the eponymous Nemesis. The Gothic SF of that comic series would appear to have had more than a little influence on GW's "grimadark" 40K.MortimerGraveshttps://www.blogger.com/profile/11102833459569745611noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-9472014220932135322012-10-04T02:50:08.306-07:002012-10-04T02:50:08.306-07:00Incidentally is there a term for that sort of 90s ...Incidentally is there a term for that sort of 90s fantasy? The stuff that rejects as many traditional fantasy tropes as possible, focuses on putatively mind bending/psychedelic landscapes and spiritual/philosophical concerns, vaguely New Age-y and with lots of primitive render-art. In addition to Planescape I'm thinking Michael Swanwick, The Longest Journey, Nephillim a kind of proto-steampunk. I kind of think this should be a genre because Xavier: Renegade Angel is a pitch-perfect parody of it, but I have difficulty populating it.Verdancyhttps://www.blogger.com/profile/14062788738549767062noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-44748100479721926832012-10-04T02:39:34.717-07:002012-10-04T02:39:34.717-07:00I think the aesthetic of modern day games like Whi...I think the aesthetic of modern day games like White Wolf, KULT and Unknown Armies was really carried in the design more so than the illustration. They really went all in on that grunge typology look, often to the point of being borderline illegible. <br /><br />Then on the other hand the more gonzo WW books usually started with a comic, which did a lot to set the tone. I seem to remember stuff that was trying to be gritty and serious would rely a lot more on montage and photomanipulation.<br /><br />I suspect that there's less room for defining the game through illustrations when it's meant to look a lot like the real world, but at the same time the design stuff bleeds through a lot more because the book directly resembles artefacts in the campaign world. Like you could literally photocopy an in character chapter from a White Wolf books, hand it out and say it's some vampire kids zine, or a text file downloaded from some occult BBS. Even when fantasy rpgs have chapter's passing themselves off as a grimoire or travellers tale they are necessarily operating at more of a distance than a modern RPG can be.<br /><br />This effect is even stronger now that the look is dated: Planescape and Vampire both look 90s as hell, but this draws you out of the setting for the first and into the second, as it's actually set in that era and all the little quirks look like period detail.Verdancyhttps://www.blogger.com/profile/14062788738549767062noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-29285307528528112742012-10-03T14:55:08.247-07:002012-10-03T14:55:08.247-07:00You're right about Larry MacDougall on Rifts. ...You're right about Larry MacDougall on Rifts. His stuff was great- a gritty, survialist look that contrasted with Long's cleaner tech. Hey, did you get the impression Rifts Earth was significantly colder than our Earth because of how many layers LM's mercenaries wore, because I picked up a big time nuclear winter vibe off him. <br /><br />Also, did you ever pick up any of the later Rifts books, like Warlords of Russia or Federation of Magic, or did you stop after the core book? They hired on a guy named Ramon Perez whose stuff rocks- think a slightly less blocky/solid Mike Mignola. <br />Chris A. Fieldhttps://www.blogger.com/profile/10861255455468441444noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-69261340869099846852012-10-03T01:57:20.875-07:002012-10-03T01:57:20.875-07:00warhammer is very 2000AD and judge dredd in style ...warhammer is very 2000AD and judge dredd in style - giant knee pads, graffiti, grime and over the top heavy metal looking stuff<br /><br />everyone stole elmore/parkinson/easlys red dragons - lego exhibitions and many other non game products look very 80s tsr still - so many japenese fantasy cartoons are total DnD<br /><br />planescape cover art turned me off totally<br /><br />lizards of the coast have never exited me with their art - seemed more new age - i have never been able to look at them seriously<br /><br />pathfinder characters being reused on products are genius<br /><br />I appreciate this post!Konsumterrahttps://www.blogger.com/profile/18170560484656800416noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-10489339370172507702012-10-02T18:54:18.720-07:002012-10-02T18:54:18.720-07:00I don't think most clones even need art but if...I don't think most clones even need art but if they're gonna it might as well be good, right? As for D&D 5--they can keep on keeping on or get ambitious:<br /><br />http://dndwithpornstars.blogspot.com/2012/02/more-of-this-please.htmlZak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-71652646929526837932012-10-02T18:01:32.405-07:002012-10-02T18:01:32.405-07:00I think D&D art representing D&D = Mainstr...I think D&D art representing D&D = Mainstream Fantasy is one of the things that contributed to my being turned off by D&D over time.Adam Dicksteinhttps://www.blogger.com/profile/04840144928096089178noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-66775680625313251792012-10-02T17:32:23.322-07:002012-10-02T17:32:23.322-07:00This is a pretty fantastic post and I'm with T...This is a pretty fantastic post and I'm with Telecanter.Daniel Deanhttps://www.blogger.com/profile/07427676807959516142noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-82214446922121649812012-10-02T16:11:45.456-07:002012-10-02T16:11:45.456-07:00I'd be curious to hear what your vision would ...I'd be curious to hear what your vision would be for the art of, say, a re-edition of Labyrinth Lord, or of the upcoming Type V and whether you would have different goals for each.Telecanterhttps://www.blogger.com/profile/07238356788092725244noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-26829400788468248442012-10-02T14:45:51.447-07:002012-10-02T14:45:51.447-07:00In doing my own art for my Labyrinth Lord games I ...In doing my own art for my Labyrinth Lord games I quickly realized I wanted to keep in the same style even though I personally enjoy a variety of medium. I've finally settled on a pseudo-realistic gray scale style. Now I spend my time wondering what I'm trying to achieve with it. For me, the most important aspect is mood-setting. After that, it would be GM aid. So, I think functionality as a game component, for me, is very important (not that there aren't equally compelling and different reasons for different artists).Digital Orchttps://www.blogger.com/profile/00276516390269689741noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-68031872630511028112012-10-02T12:29:34.612-07:002012-10-02T12:29:34.612-07:00I don't understand what you are trying to say ...I don't understand what you are trying to say or what the link you posted has to do with it.Zak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-83855327772157252822012-10-02T12:25:56.780-07:002012-10-02T12:25:56.780-07:00You may want to read two articles, http://bit.ly/r...You may want to read two articles, http://bit.ly/represent-damnit, on the art and history of Warhammer. While I agree that Blanche, et. al shaped some of what Warhammer started off as to draw a line that separates it from D&D. The art of WFRP was something of a mix of a stock effort.Timothy Stonehttps://www.blogger.com/profile/12591260547388059848noreply@blogger.com