tag:blogger.com,1999:blog-2638993969706011706.post3374122503734832788..comments2024-03-28T22:00:35.840-07:00Comments on Playing D&D With Porn Stars: Note On Using Playing Cards Instead of Dice Tables As Random GeneratorsZak Sabbathhttp://www.blogger.com/profile/08812410680077034917noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-2638993969706011706.post-85656911714063893152015-09-23T08:31:47.910-07:002015-09-23T08:31:47.910-07:00Cards are fun to use, but you can also use dice be...Cards are fun to use, but you can also use dice beyond just the numbers rolled:<br /><br />You could also randomly choose two dice (my dice are in a small bag) where the number of sides have a meaning, the colour another, and the roll result, yet another thing.pileshttps://www.blogger.com/profile/06008654668836414680noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-58103620824101339332011-04-21T10:50:10.557-07:002011-04-21T10:50:10.557-07:00@semiprometheus
Having "no pre-determined re...@semiprometheus<br /><br />Having "no pre-determined relationship between cards" removes the main advantage of using playing cards that is described in the post.Zak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-50810477674677053842011-04-21T08:42:22.066-07:002011-04-21T08:42:22.066-07:00A better approach might start with blank cards: mo...A better approach might start with blank cards: more room, and no pre-determined relationships between cards. For the cheap among us, 3x5 cards cut in half would work; otherwise, <a href="http://www.amazon.com/s/ref=pd_lpo_k2_dp_sr_sq_top?ie=UTF8&keywords=blank%20playing%20cards&index=blended&pf_rd_p=486539851&pf_rd_s=lpo-top-stripe-1&pf_rd_t=201&pf_rd_i=B001UG392E&pf_rd_m=ATVPDKIKX0DER&pf_rd_r=15VTQFFA3QXRZ2DFQQPM" rel="nofollow">several companies make blank cards</a>.semiprometheushttps://www.blogger.com/profile/15207709959053404464noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-3520187273437447432011-04-20T07:48:08.605-07:002011-04-20T07:48:08.605-07:00I hear you with the improvisational tools. Person...I hear you with the improvisational tools. Personally I don't mind making up one that works for me and is pretty much guaranteed to get my brain going, but that's for pre-play: you want something that works on the fly during play and I can see why that needs to be more specific in its guidance.Vonhttps://www.blogger.com/profile/12583821960347555993noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-62908441872581851802011-04-20T01:09:45.321-07:002011-04-20T01:09:45.321-07:00@Von
yeah, been thinking along the same lines--ju...@Von<br /><br />yeah, been thinking along the same lines--just trying to get the ideas right before I deface another deck of cards.<br /><br />I'm trying to make decks general enough that they apply to situations the PCs will run into more than once, yet specific enough that they actually tell you what;s going on rather than just saying "Hey, go improvise!" which, frankly, I got a million tools that do that already.<br /><br />Haven't got there quite yet, but thinking on it...Zak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-44154515105604226972011-04-20T00:59:15.866-07:002011-04-20T00:59:15.866-07:00The temptation is strong to bugger about with this...The temptation is strong to bugger about with this and use the plain deck of cards to determine factions and relationships in a given location, which I see you sort of hinted at before.<br /><br />Let's say I'm running a game-world with four major factions (convenient!) and need to set up narrative tensions for a session. Each suit corresponds to a faction, the number indicates its local strength/influence (possibly even the actual number of dudes to be encountered), and a face card indicates some sort of major NPC personality.<br /><br />Mentioning Tarot makes me want to use that as a sub-deck for determining the personalities of NPC personalities, sort of by association.<br /><br />That two-tier split with major and minor arcana could lend itself very nicely to generating magic items as well - suit indicates item type, number power level, and face card that the item has some sort of history or personality, with the major arcana flip generating the actual effect of the item (so a King of Wands + Fool would be a wand that does something very very confusing indeed).<br /><br />Hmm. Food for thought here, I think. Nice on.Vonhttps://www.blogger.com/profile/12583821960347555993noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-74882149479955066972011-04-20T00:00:21.055-07:002011-04-20T00:00:21.055-07:00Nice idea. They use cards in a table in the scaven...Nice idea. They use cards in a table in the scavenging in the Savage Worlds adventure Zombie Run. In general Savage Worlds uses cards for many stuff, most prominently for Initiative, but there are many more uses in specific settings and supplements.Tabrishttps://www.blogger.com/profile/14508731076808274481noreply@blogger.com