tag:blogger.com,1999:blog-2638993969706011706.post2182639679536078497..comments2024-03-28T22:00:35.840-07:00Comments on Playing D&D With Porn Stars: Results of The Mythic Underworld Census, 2011Zak Sabbathhttp://www.blogger.com/profile/08812410680077034917noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-2638993969706011706.post-39391400287971980252011-07-10T14:16:31.619-07:002011-07-10T14:16:31.619-07:00Probably going to get buried since this post is a ...Probably going to get buried since this post is a few weeks old, but I liked the idea and ran with it. Here's the results: http://runeward.blogspot.com/2011/07/double-duty-table-generation.htmlAnonymoushttps://www.blogger.com/profile/10367813349077594896noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-1969543616332944082011-06-22T04:53:03.831-07:002011-06-22T04:53:03.831-07:00Venn Diagram from Hell! I'm totally on board w...Venn Diagram from Hell! I'm totally on board with this. So many times when I'm stocking a dungeon do I find myself compelled to do a little re-write to make the random results fit. Then I'm pretty much justifying the weird changes rather than making the dungeon a cooler thing as a whole. <br /><br />Sometimes a random result that doesn't fit gives me a great inspiration, and this might loose that. But then if I'm hoping for inspiration I'm probably not rolling on so specific a table anywaysDukeofOrangehttps://www.blogger.com/profile/02260658048434275236noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-15255112870634288722011-06-21T20:55:35.702-07:002011-06-21T20:55:35.702-07:00Ah, gotcha--thanks for the clarification.Ah, gotcha--thanks for the clarification.Taketoshihttps://www.blogger.com/profile/17876641059472816784noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-30688194771640133402011-06-21T15:02:51.199-07:002011-06-21T15:02:51.199-07:00@taketoshi
I define a "fortress" as a p...@taketoshi<br /><br />I define a "fortress" as a place with intelligent beings that live or work there and traps and monstrs to match.<br /><br />A "forgotten tomb" is, by definition, "forgotten"--meaning there are currently no intelligent living creatures who live there. The threats are traps or "automatic"--like a classic pyramid raid.<br /><br />A race against a rival party would not turn the tomb into an occupied, working "fortress" under this definition by any means,Zak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-2638993969706011706.post-77839104255649191432011-06-21T14:22:08.177-07:002011-06-21T14:22:08.177-07:00Why don't the fortress in mid-crisis and forgo...Why don't the fortress in mid-crisis and forgotten tomb stuffs overlap?<br /><br />Depending on how one defines crisis, I can see a race to locate the foozle hidden inside the forgotten tomb against a rival party also struggling to overcome the various puzzles that protect it would be fertile (if not especially often tread) ground for an adventure.Taketoshihttps://www.blogger.com/profile/17876641059472816784noreply@blogger.com